Anyone that has played Wind Waker knows how peaceful traveling around an open-world can be. Breath of the Wild does not share the same laid-back approach and gives you as much freedom as a game can program in to the digital world without making you feel lost. Ironically the people over at IGN decided to use the Lost Woods melody over the gameplay. Let's run along with Link in IGN's video below.
VISUAL SPOILERS: I am avoiding as many spoilers as possible with one exception: visuals. This video is not a cut-scene like a lot of videos out there, but rather a sample of running around the over-world. For those who want to avoid seeing Hyrule Castle's silhouette unobstructed by past Hyrule Castles, you can turn back now, or, you can cross the line below.
We see a two-minute sampling of Link gliding, climbing, and sprinting in a field. Note: the video is at double or triple speed, and Link does not even reach the Castle but the "Hyrule Castle Town Ruins" seen at the lower-left hand corner as the game auto-saves around the 2:09 minute-mark.
Hyrule castle is a dark silhouette in the distance towering above all trees and rocks. A fuchsia band of swirling flames contrasts the shadowed structure and makes it an easy landmark in comparisson to all the earthy natural hues.
You can check the video out below. I will update this post after playing it on the WiiU and let you know if the lack of details in distant structures is a deal-breaker for the WiiU version. I don't mind being the guinea pig. ☺
Related: Why I didn't buy a Switch?
I'm short, sweet, and thankful for avocados ☺
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